Toggle the adjustment layer’s visibility, and it will toggle the visibility of the effects on the underlying layers.
![adobe premiere cs6 adobe premiere cs6](https://sites.google.com/site/adobepresentcs6/_/rsrc/1410788934692/adobe-premiere-cs6/adobe_premiere_pro_cs6_2.png)
Of course, if you do need to adjust a single track, you can move it above the adjustment layer and tweak it independently, or you can move the adjustment layer. That can ensure some consistency: Instead of applying effects to a single track and then copying its attributes to however many other clips, you can change one and affect them all. As in Photoshop, you can add an adjustment layer and then apply effects to that layer, and all of the tracks below it will receive the benefit of the layer changes. I do like the implementation of Premiere Pro’s new Adjustment Layers, though. And again, there’s that redundancy: You can use the color wheels to make adjustments, or you can scroll down and find controls that do the same thing but in a different way. The tool has many settings, and in the hands of an expert, they are likely welcome, but in the hands of a hack like me, they seem a bit overdone. Color saturation controls are also independently adjustable. Each of the tool’s color wheels for shadows, midtones, and highlights now have reset buttons, so if you want to tweak only one, you don’t have to start over each has its own color picker.
#Adobe premiere cs6 pro
Premiere Pro’s upgraded, GPU-accelerated three-way color correction panel lets you adjust shadows, midtones, and highlights independently or simultaneously.Premiere Pro CS6’s three-way color corrector isn’t new, but it received a significant update, and it too is GPU-accelerated. But one thing that’s missing is the new interface-text-size adjustment that Adobe added to Photoshop CS6 you won’t find it here in any form. Adobe says that the redundancy is due to its not wanting to frustrate existing users who are used to where things have been, and that in some cases the application is still in a transition period–meaning, after everyone gets used to the new locations for menus and commands, the old ones will go away. The wrench icon and the panel menu show you exactly the same commands. For example, to set the Program window’s playback resolution, you can use the small drop-down menu below the window, or you can click a new little wrench icon below the window, or you can go to the drop-down menu in the upper-right corner of the window panel. Adobe says its Mercury Playback Engine GPU acceleration, which is responsible for accelerating rendering and many other Premiere Pro functions, enables this new feature.įor all the interface improvements, I still found some elements to be redundant. In previous versions, such multitasking–doing anything other than watching–would bring playback to a halt. One button you might want to reserve a spot for in the Program window is the Loop button, because Premiere Pro CS6’s new Uninterrupted Playback feature means you can set your composition to continue to roll while you do other things, like correcting color (or even checking your email in another program). The familiar and often-imitated jog wheel is gone, by the way Adobe says few people used it. However, on my system, when I tried to drag buttons to new spots below the windows, the application showed me a circle with a line through it–meaning, don’t do that–but it always worked. Hovering over a button shows its function and its keyboard shortcut. Put the Play button on the lower-right corner, if you want. You can now customize the buttons that appear below the source and program windows–so if you never want to see the Safe Margins guides ever again, you can hide its button.
![adobe premiere cs6 adobe premiere cs6](https://helpx.adobe.com/content/dam/help/en/premiere-pro/using/premiere-pro-ux-refresh/Pr-beta-header-import-export.jpg)
Other visual aids in the timeline make it easier to see what kind of trim you’re doing, and again, you can use keyboard shortcuts. In this window, you can click buttons to trim backwards or forwards by 5 seconds or 1 second (you can use keyboard shortcuts instead, if you prefer), and you can see the outgoing clip and the incoming clip simultaneously. Double-click on an edit point in the timeline, and a new trim window appears in the program window. You can enable the use of Premiere Pro CS6’s selection tool as a trimming tool, so that you don’t have to switch away from the selection tool to trim clips. Tools for trimming video have been greatly improved, as well. It’s great for rough-cutting a large number of clips. Click on a clip, and a timeline appears, and if you’re in the Project view, you can use keyboard commands to set in and out points. And a new hover-scrub feature lets you play the clips as you run your mouse over them (playback begins after 0.35 seconds, says Adobe). A new built-in Media Browser, which you can use to view clips too, lets you look at files you have on your system and drag them into your Project.